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Hentai Extra Gold 11
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HENTAI_EG_11.ISO
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winamp532.exe
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Plugins
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Milkdrop
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yin - 313 - Ocean of Light (ESP).milk
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INI File
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2005-09-14
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12KB
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368 lines
[preset00]
fRating=3.000000
fGammaAdj=1.350000
fDecay=0.950000
fVideoEchoZoom=0.999993
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=0
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.411715
fWaveSmoothing=0.900000
fWaveParam=-0.180000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=1.000000
zoom=0.999999
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.000000
wave_g=0.000000
wave_b=0.000000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.920000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=12.000000
nMotionVectorsY=9.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.900000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=1
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=0.999998
wavecode_0_smoothing=0.000000
wavecode_0_r=0.500000
wavecode_0_g=0.600000
wavecode_0_b=0.900000
wavecode_0_a=1.000000
wave_0_per_frame1=a=.3;
wave_0_per_point1=ax=q4*(-1+2*sample);
wave_0_per_point2=ay=q2;
wave_0_per_point3=coef=sqrt(sin(3.1415*sample));
wave_0_per_point4=az=q3+q4*(rand(10000)*.0001)*coef;
wave_0_per_point5=
wave_0_per_point6=ay=ay+.03*q4*sin(q4*.5*ax+q4*.75*(az-q3)+2*time+sin(q4*1.25*ax+q4*.75*(az-q3)+3*time));
wave_0_per_point7=dist=sqrt( sqr(ax)+sqr(az-q3) );
wave_0_per_point8=ay=ay+.05*sin(q4*2.5*dist-3.1415*time);
wave_0_per_point9=
wave_0_per_point10=tcx=q4*(-1+.3333*(q7+.5));
wave_0_per_point11=tcz=q3+q4*(-1+.3333*(q8+.5));
wave_0_per_point12=dist=sqrt( sqr(ax-tcx)+sqr(az-tcz) );
wave_0_per_point13=ay=ay-q4*below(dist,.5*q4)*pow(1-dist/(.5*q4),8)*pow(q1,3);
wave_0_per_point14=
wave_0_per_point15=invz=1/(az+100);
wave_0_per_point16=x=.5+5*ax*invz;
wave_0_per_point17=y=.5+5*ay*invz;
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=1
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=1
wavecode_1_scaling=0.999998
wavecode_1_smoothing=0.000000
wavecode_1_r=0.500000
wavecode_1_g=0.600000
wavecode_1_b=0.900000
wavecode_1_a=1.000000
wave_1_per_frame1=a=.3;
wave_1_per_point1=ax=q4*(-1+2*sample);
wave_1_per_point2=ay=q2;
wave_1_per_point3=coef=sqrt(sin(3.1415*sample));
wave_1_per_point4=az=q3+q4*(-rand(10000)*.0001)*coef;
wave_1_per_point5=
wave_1_per_point6=ay=ay+.03*q4*sin(q4*.5*ax+q4*.75*(az-q3)+2*time+sin(q4*1.25*ax+q4*.75*(az-q3)+3*time));
wave_1_per_point7=dist=sqrt( sqr(ax)+sqr(az-q3) );
wave_1_per_point8=ay=ay+.05*sin(q4*2.5*dist-3.1415*time);
wave_1_per_point9=
wave_1_per_point10=tcx=q4*(-1+.3333*(q7+.5));
wave_1_per_point11=tcz=q3+q4*(-1+.3333*(q8+.5));
wave_1_per_point12=dist=sqrt( sqr(ax-tcx)+sqr(az-tcz) );
wave_1_per_point13=ay=ay-q4*below(dist,.5*q4)*pow(1-dist/(.5*q4),8)*pow(q1,3);
wave_1_per_point14=
wave_1_per_point15=invz=1/(az+100);
wave_1_per_point16=x=.5+5*ax*invz;
wave_1_per_point17=y=.5+5*ay*invz;
wavecode_2_enabled=1
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=1
wavecode_2_scaling=0.999998
wavecode_2_smoothing=0.000000
wavecode_2_r=0.400000
wavecode_2_g=0.400000
wavecode_2_b=0.650000
wavecode_2_a=1.000000
wave_2_per_frame1=t1=32; // double num of rays
wave_2_per_frame2=t2=.02*q4; // size;
wave_2_per_frame3=
wave_2_per_frame4=
wave_2_per_frame5=t5=6.2831*(.08*time-int(.08*time)); //speed
wave_2_per_frame6=t8=0;
wave_2_per_frame7=
wave_2_per_frame8=
wave_2_per_frame9=t3=-1+q7*.3333+.1667;
wave_2_per_frame10=t4=-1+q8*.3333+.1667;
wave_2_per_frame11=
wave_2_per_frame12=t6=pow( q1,3); // interpolation parameter
wave_2_per_point1=sample=.5*sample;
wave_2_per_point2=
wave_2_per_point3=ns=equal(t8%t1,0);
wave_2_per_point4=
wave_2_per_point5=ccx = .85*sin(5.234+100*sample+t5)*cos(200*6.2831*sample+ 3.14*sample+2.45+t5);
wave_2_per_point6=ccy = 1.5*sin(100*sample+0.456+t5)*sin(100*6.2831*sample+ 3.14*sample+1.12+t5);
wave_2_per_point7=ccz = .85*sin(3.12+100*sample+t5)*cos(300*6.2831*sample +3.14*sample+.95+t5);
wave_2_per_point8=
wave_2_per_point9=rr=.075+.067*abs(sin(6.2831*ccy));
wave_2_per_point10=ccx=ccx*(1-t6)+ (t3+rr*cos(sample*6.2831+4*time))*t6;
wave_2_per_point11=ccz=ccz*(1-t6)+ (t4+rr*sin(sample*6.2831+4*time))*t6;
wave_2_per_point12=
wave_2_per_point13=cenx=(1-ns)*cenx+ns*(q4*ccx);
wave_2_per_point14=ceny=(1-ns)*ceny+ns*(q2+q4*abs(ccy));
wave_2_per_point15=cenz=(1-ns)*cenz+ns*(q3+q4*ccz);
wave_2_per_point16=central=equal(t8%2,0);
wave_2_per_point17=angle=6.2831*(t8-1)/t1;
wave_2_per_point18=
wave_2_per_point19=ax=cenx+(1-central)*q4*t2*cos(angle+.12*ceny);
wave_2_per_point20=ay=ceny+(1-central)*q4*t2*sin(angle+.12*ceny);
wave_2_per_point21=az=cenz;
wave_2_per_point22=a=central*above(t8,0)*.07*above(ceny,q2);
wave_2_per_point23=
wave_2_per_point24=invz=1/(az+100);
wave_2_per_point25=x=.5+5*ax*invz;
wave_2_per_point26=y=.5+5*ay*invz;
wave_2_per_point27=
wave_2_per_point28=t8=(t8+1)%t1;
wavecode_3_enabled=1
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=1
wavecode_3_scaling=0.999998
wavecode_3_smoothing=0.000000
wavecode_3_r=0.400000
wavecode_3_g=0.400000
wavecode_3_b=0.650000
wavecode_3_a=1.000000
wave_3_per_frame1=t1=32; // double num of rays
wave_3_per_frame2=t2=.02*q4; // size;
wave_3_per_frame3=
wave_3_per_frame4=
wave_3_per_frame5=t5=6.2831*(.08*time-int(.08*time)); //speed
wave_3_per_frame6=t8=0;
wave_3_per_frame7=
wave_3_per_frame8=
wave_3_per_frame9=t3=-1+q7*.3333+.1667;
wave_3_per_frame10=t4=-1+q8*.3333+.1667;
wave_3_per_frame11=
wave_3_per_frame12=t6=pow( q1,3); // interpolation parameter
wave_3_per_point1=sample=.5*(sample+1);
wave_3_per_point2=
wave_3_per_point3=ns=equal(t8%t1,0);
wave_3_per_point4=
wave_3_per_point5=ccx = .85*sin(5.234+100*sample+t5)*cos(200*6.2831*sample+ 3.14*sample+2.45+t5);
wave_3_per_point6=ccy = 1.5*sin(100*sample+0.456+t5)*sin(100*6.2831*sample+ 3.14*sample+1.12+t5);
wave_3_per_point7=ccz = .85*sin(3.12+100*sample+t5)*cos(300*6.2831*sample +3.14*sample+.95+t5);
wave_3_per_point8=
wave_3_per_point9=rr=.075+.067*abs(sin(6.2831*ccy));
wave_3_per_point10=ccx=ccx*(1-t6)+ (t3+rr*cos(sample*6.2831+4*time))*t6;
wave_3_per_point11=ccz=ccz*(1-t6)+ (t4+rr*sin(sample*6.2831+4*time))*t6;
wave_3_per_point12=
wave_3_per_point13=cenx=(1-ns)*cenx+ns*(q4*ccx);
wave_3_per_point14=ceny=(1-ns)*ceny+ns*(q2+q4*abs(ccy));
wave_3_per_point15=cenz=(1-ns)*cenz+ns*(q3+q4*ccz);
wave_3_per_point16=central=equal(t8%2,0);
wave_3_per_point17=angle=6.2831*(t8-1)/t1;
wave_3_per_point18=
wave_3_per_point19=ax=cenx+(1-central)*q4*t2*cos(angle+.12*ceny);
wave_3_per_point20=ay=ceny+(1-central)*q4*t2*sin(angle+.12*ceny);
wave_3_per_point21=az=cenz;
wave_3_per_point22=a=central*above(t8,0)*.07*above(ceny,q2);
wave_3_per_point23=
wave_3_per_point24=invz=1/(az+100);
wave_3_per_point25=x=.5+5*ax*invz;
wave_3_per_point26=y=.5+5*ay*invz;
wave_3_per_point27=
wave_3_per_point28=t8=(t8+1)%t1;
shapecode_0_enabled=0
shapecode_0_sides=30
shapecode_0_additive=1
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.042497
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=0.800000
shapecode_0_g=0.100000
shapecode_0_b=0.800000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shapecode_1_enabled=0
shapecode_1_sides=30
shapecode_1_additive=1
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.042077
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=0.999998
shapecode_1_r=1.000000
shapecode_1_g=0.300000
shapecode_1_b=0.100000
shapecode_1_a=1.000000
shapecode_1_r2=0.000000
shapecode_1_g2=0.000000
shapecode_1_b2=0.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shapecode_2_enabled=1
shapecode_2_sides=30
shapecode_2_additive=1
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.244862
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=0.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.000000
shape_2_per_frame1=ang=.2*time;
shape_2_per_frame2=
shape_2_per_frame3=additive=below(frame%5,4);
shape_2_per_frame4=
shape_2_per_frame5=r2=.3*abs(cos(time*.543+7.34+sin(time*.123+1.75)));
shape_2_per_frame6=g2=.3*abs(sin(time*.543+7.34+sin(time*.123+1.75)));
shape_2_per_frame7=b2=.3*abs(sin(time*.543+7.34+cos(time*.123+1.75)));
shapecode_3_enabled=1
shapecode_3_sides=4
shapecode_3_additive=1
shapecode_3_thickOutline=0
shapecode_3_textured=1
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=1.978790
shapecode_3_ang=0.000000
shapecode_3_tex_ang=4.146902
shapecode_3_tex_zoom=0.670400
shapecode_3_r=0.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=0.500000
shapecode_3_r2=1.000000
shapecode_3_g2=1.000000
shapecode_3_b2=1.000000
shapecode_3_a2=1.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.000000
shape_3_per_frame1=additive=above(frame%10,0);
shape_3_per_frame2=r2=1-.3*abs(cos(time*.543+7.34+sin(time*.123+1.75)));
shape_3_per_frame3=g2=1-.3*abs(sin(time*.543+7.34+sin(time*.123+1.75)));
shape_3_per_frame4=b2=1-.3*abs(sin(time*.543+7.34+cos(time*.123+1.75)));
per_frame_1=warp=0;
per_frame_2=zoom=1;
per_frame_3=
per_frame_4=rnd=equal(frame%400,0);
per_frame_5=offy=(1-rnd)*offy+rnd*(-3+rand(600)/100);
per_frame_6=offz=(1-rnd)*offz+rnd*(-80-0*rand(1000)/1000);
per_frame_7=sc=(1-rnd)*sc+rnd*(1+rand(500)/100);
per_frame_8=offx=0;
per_frame_9=offy=-3.1;
per_frame_10=offz=-60;
per_frame_11=sc=4;
per_frame_12=
per_frame_13=q2=offy+.1*sin(time); // y-offset
per_frame_14=q3=offz; // z-offset
per_frame_15=q4=sc; // scale
per_frame_16=
per_frame_17=q5=0;q6=0;
per_frame_18=
per_frame_19=
per_frame_20=stime=if(equal(stime,0),time,stime );
per_frame_21=mytime=time-stime;
per_frame_22=phase = .1*mytime - int(.1*mytime);
per_frame_23=tilex=if(below(phase,.025),1 + rand(4),tilex );
per_frame_24=tilez=if(below(phase,.025),1 + rand(4),tilez );
per_frame_25=q7=tilex;
per_frame_26=q8=tilez;
per_frame_27=q1=abs(sin(3.1415*phase));
per_frame_28=tt1=.3333*time;
per_frame_29=tt2=int(tt1);
per_frame_30=q5=(tt1-tt2)*(tt2%2)+(1-tt2%2)*-1;
per_pixel_1=rr=abs(rad-q5);
per_pixel_2=factor=below(rr,.1)*rr/.1;
per_pixel_3=zoom=zoom-.07*factor;